Stahn Aileron, a young man on a journey for fame and fortune, happened to find the Swordian Dymlos, setting him on a course to save the world from impending disaster. The Swordians lay dormant for centuries until conflict emerged for possession of an enormous Lens known as the Eye of Atamoni, ultimately orchestrated by the defeated, but never truly killed, ruler of Dycroft. The Swordian Masters, empowered by the Lens flowing through their Swordians, then destroyed all of the flying cities and sunk Dycroft into the ocean, ending the Aeth'er Wars. The team of scientists who created Belcrant defected to the side of the surface-dwellers and developed powerful Lens-based weapons called Swordians, sentient swords, on their behalf. Eventually, the residents of the flying cities came to dominate those who remained on the surface using a powerful weapon called Belcrant, and the Aeth'er Wars began as a result. The survivors, desperate for the light of the sun, harnessed Lens, an energy source they found in the remains of the comet, to create Dycroft, a flying city. Over 1,000 years prior to Tales of Destiny, a comet collided with the unnamed planet on which the game occurs, ushering a long and enduring winter. In a journey encompassing past, present, and future, Kyle learns the true meaning of heroism from the heroes of old. In his attempts to become the hero Reala seeks, Kyle's destiny is set in motion. She announces that she is in search of a hero. While exploring the ruins of an ancient city near his home, Kyle encounters a mysterious girl named Reala, who emerges from a huge Lens. As the son of the world-renowned heroes, Stahn and Rutee Katrea, Kyle is certain that it is his destiny, even his duty, to become a hero as well. In this setting, a boy named Kyle Dunamis takes his first steps in pursuit of adventure. Now, everyone is preoccupied with the Holy Woman Elrane, who promises immediate happiness for all. While the exploits of Stahn Aileron and the Swordian Masters are known far and wide, it has begun to fade from the hearts of the people. Tales of Destiny 2 begins 18 years after the events of Tales of Destiny. Like most games in the series, Tales of Destiny 2 includes an introduction and insert-scenes animated by Production I.G., and a J-pop theme song, which in this case is "Key to My Heart" by Mai Kuraki. In carrying on the traditions of the Tales series, Tales of Destiny 2 relies on such mainstays as the Linear Motion Battle System and sprite-based characters. Tales of Destiny 2 is easily confused with the name of the North American release of Tales of Eternia, Tales of Destiny II, which was renamed since the name Eternia is trademarked by Mattel for the He-Man toys in North America. Its characteristic genre translates to " Liberating Fate RPG" ( 運命を解き放つRPG, Unmei wo tokihanatsu RPG ?). Tales of Destiny 2 ( テイルズ オブ デスティニー 2, Teiruzu obu Desutinii Tsu ?) is the fourth Mothership Title in Namco's Tales series of games, serving as a generation sequel to Tales of Destiny that takes place in the same world. For the game released in North America as Tales of Destiny II, see Tales of Eternia. This article is about the PlayStation 2 game that has not been released in English-speaking regions.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |